If you do not understand what is causing this behavior, please contact us here.
![send companion never showed up send companion never showed up](https://cannacompanionusa.com/wp-content/uploads/2015/11/cannacompanion.jpg)
If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
![send companion never showed up send companion never showed up](https://www.companions.com.au/pictures/18/181057_qjtz60pd66_l.jpg)
Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: And vice versa, in case you once again want to use 2 pets.Your IP address has been temporarily blocked due to a large number of HTTP requests. If you want to go back to only using one pet, then you simply right click on your second pet, and dismiss it.
![send companion never showed up send companion never showed up](https://www.companions.com.au/pictures/14/146077_bd13p2jftz_l.jpg)
There would be no delay, where you wait on the game to check the server for what is in your stable(or w/e it is that is currently causing the delay in the appearance of your Animal Companion). With this, if you also choose to manually call out a second pet(which you also have brought with you) then, after doing so, whenever you click on “Call Pet”, the game will automatically call out both those pet’s you have chosen. which makes that be the pet who growls(taunts) enemies and your main pet determines which passive pet-related effect you get(ferocity/tenacity/cunning) along with the active ability. It would be much better if we had it as a passive lock-in where, you call out your first pet, it counts as the main pet ofc.
![send companion never showed up send companion never showed up](https://www.companions.com.au/pictures/16/169286_9pf9xetcfd_l.jpg)
The fact that you have to call out one pet, followed by the game then checking the server for your stable, locking in which pet that should be summoned, and then after this lock-in, the game actually calls out that second pet. As in, MM hunters can choose to have either 1 pet out, or none.įor BM hunters, they should be able to choose between having 2 pets out, or 1, without relying on talent choices.Īnimal Companion in itself, and how it’s designed mechanically, is honestly horrible. They then turned it into a baseline passive. Lone Wolf in the past was a talent, and that was a horrible design. Many of the issues with it, have been there since we first got it in late alpha, heck it even went live with a few vital functions missing, some still are.īut honestly, as a BM hunter, you should not have to rely on a talent in order to have 2 pets out. The talent itself leaves some things to be desired, to say the least. That would be the more likely scenario indeed.